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sound.py 11 KB

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  1. import numpy as np
  2. import time
  3. from scipy.signal import lfilter
  4. from functools import reduce
  5. import os
  6. import threading
  7. import random
  8. class SoundController:
  9. # https://python-sounddevice.readthedocs.io/en/0.3.15/api/streams.html#sounddevice.OutputStream
  10. default_cfg = {
  11. "device": [1, 26],
  12. "n_channels": 10,
  13. "sounds": {
  14. "noise": {"amp": 0.2, "channels": [6, 8]},
  15. "background": {"freq": 660, "amp": 0.1, "duration": 0.05, "harmonics": True, "channels": [3, 8]},
  16. "target": {"freq": 1320, "amp": 0.1, "duration": 0.05, "harmonics": True, "channels": [3, 8]},
  17. "distractor1": {"freq": 860, "amp": 0.15, "duration": 0.05, "harmonics": True, "channels": [6, 8], "enabled": False},
  18. "distractor2": {"freq": 1060, "amp": 0.25, "duration": 0.05, "harmonics": True, "channels": [6, 8], "enabled": False},
  19. "distractor3": {"freq": 1320, "amp": 0.2, "duration": 0.05, "harmonics": True, "channels": [6, 8], "enabled": False}
  20. },
  21. "pulse_duration": 0.05,
  22. "sample_rate": 44100,
  23. "latency": 0.25,
  24. "volume": 0.7,
  25. "roving": 5.0,
  26. "file_path": "sounds.csv"
  27. }
  28. @classmethod
  29. def get_pure_tone(cls, freq, duration, sample_rate=44100):
  30. x = np.linspace(0, duration * freq * 2*np.pi, int(duration*sample_rate), dtype=np.float32)
  31. return np.sin(x)
  32. @classmethod
  33. def get_harm_stack(cls, base_freq, duration, threshold=1500, sample_rate=44100):
  34. harmonics = [x * base_freq for x in np.arange(20) + 2 if x * base_freq < threshold] # first 20 enouch
  35. freqs = [base_freq] + harmonics
  36. x = np.linspace(0, duration, int(sample_rate * duration))
  37. y = reduce(lambda x, y: x + y, [(1./(i+1)) * np.sin(base_freq * 2 * np.pi * x) for i, base_freq in enumerate(freqs)])
  38. return y / y.max() # norm to -1 to 1
  39. @classmethod
  40. def get_cos_window(cls, tone, win_duration, sample_rate=44100):
  41. x = np.linspace(0, np.pi/2, int(win_duration * sample_rate), dtype=np.float32)
  42. onset = np.sin(x)
  43. middle = np.ones(len(tone) - 2 * len(x))
  44. offset = np.cos(x)
  45. return np.concatenate([onset, middle, offset])
  46. @classmethod
  47. def get_tone_stack(cls, cfg):
  48. # silence
  49. silence = np.zeros(2, dtype='float32')
  50. sounds = {'silence': np.column_stack([silence for x in range(cfg['n_channels'])])}
  51. # noise
  52. filter_a = np.array([0.0075, 0.0225, 0.0225, 0.0075])
  53. filter_b = np.array([1.0000,-2.1114, 1.5768,-0.4053])
  54. noise = np.random.randn(int(0.25 * cfg['sample_rate'])) # 250ms of noise
  55. noise = lfilter(filter_a, filter_b, noise)
  56. noise = noise / np.abs(noise).max() * cfg['sounds']['noise']['amp']
  57. noise = noise.astype(np.float32)
  58. empty = np.zeros((len(noise), cfg['n_channels']), dtype='float32')
  59. for ch in cfg['sounds']['noise']['channels']:
  60. empty[:, ch-1] = noise
  61. sounds['noise'] = empty
  62. # all other sounds
  63. for key, snd in cfg['sounds'].items():
  64. if key == 'noise' or ('enabled' in snd and not snd['enabled']):
  65. continue # skip noise or unused sounds
  66. if 'harmonics' in snd and snd['harmonics']:
  67. tone = cls.get_harm_stack(snd['freq'], snd['duration'], sample_rate=cfg['sample_rate']) * cfg['volume']
  68. else:
  69. tone = cls.get_pure_tone(snd['freq'], snd['duration'], cfg['sample_rate']) * cfg['volume']
  70. tone = tone * cls.get_cos_window(tone, 0.01, cfg['sample_rate']) # onset / offset
  71. tone = tone * snd['amp'] # amplitude
  72. sound = np.zeros([len(tone), cfg['n_channels']], dtype='float32')
  73. for j in snd['channels']:
  74. sound[:, j-1] = tone
  75. sounds[key] = sound
  76. return sounds
  77. @classmethod
  78. def run(cls, selector, status, cfg):
  79. """
  80. selector mp.Value object to set the sound to be played
  81. status mp.Value object to stop the loop
  82. """
  83. import sounddevice as sd # must be inside the function
  84. import numpy as np
  85. import time
  86. commutator = {
  87. -1: 'noise',
  88. 0: 'silence',
  89. 1: 'background',
  90. 2: 'target',
  91. 3: 'distractor1',
  92. 4: 'distractor2',
  93. 5: 'distractor3',
  94. 6: 'distractor4',
  95. 7: 'distractor5'
  96. }
  97. sounds = cls.get_tone_stack(cfg)
  98. sd.default.device = cfg['device']
  99. sd.default.samplerate = cfg['sample_rate']
  100. stream = sd.OutputStream(samplerate=cfg['sample_rate'], channels=cfg['n_channels'], dtype='float32', blocksize=256)
  101. stream.start()
  102. next_beat = time.time() + cfg['latency']
  103. with open(cfg['file_path'], 'w') as f:
  104. f.write("time,id\n")
  105. while status.value > 0:
  106. if status.value == 2 or (status.value == 1 and selector.value == -1): # running state or masking noise
  107. t0 = time.time()
  108. if t0 < next_beat:
  109. #time.sleep(0.0001) # not to spin the wheels too much
  110. if stream.write_available > 2:
  111. stream.write(sounds['silence']) # silence
  112. continue
  113. roving = 10**((np.random.rand() * cfg['roving'] - cfg['roving']/2.0)/20.)
  114. roving = roving if int(selector.value) > -1 else 1 # no roving for noise
  115. stream.write(sounds[commutator[int(selector.value)]] * roving)
  116. if status.value == 2:
  117. with open(cfg['file_path'], 'a') as f:
  118. f.write(",".join([str(x) for x in (t0, selector.value)]) + "\n")
  119. next_beat += cfg['latency']
  120. if stream.write_available > 2:
  121. stream.write(sounds['silence']) # silence
  122. else: # idle state
  123. next_beat = time.time() + cfg['latency']
  124. time.sleep(0.005)
  125. stream.stop()
  126. print('Sound stopped')
  127. class ContinuousSoundStream:
  128. default_cfg = {
  129. 'wav_file': os.path.join('..', 'assets', 'stream1.wav'),
  130. 'chunk_duration': 20,
  131. 'chunk_offset': 2
  132. }
  133. def __init__(self, cfg):
  134. from scipy.io import wavfile
  135. import sounddevice as sd
  136. self.cfg = cfg
  137. self.stopped = False
  138. self.samplerate, self.data = wavfile.read(cfg['wav_file'])
  139. self.stream = sd.OutputStream(samplerate=self.samplerate, channels=2, dtype=self.data.dtype)
  140. def start(self):
  141. self._th = threading.Thread(target=self.update, args=())
  142. self._th.start()
  143. def stop(self):
  144. self.stopped = True
  145. self._th.join()
  146. print('Continuous sound stream released')
  147. def update(self):
  148. self.stream.start()
  149. print('Continuous sound stream started at %s Hz' % (self.samplerate))
  150. offset = int(self.cfg['chunk_offset'] * self.samplerate)
  151. chunk = int(self.cfg['chunk_duration'] * self.samplerate)
  152. while not self.stopped:
  153. start_idx = offset + np.random.randint(self.data.shape[0] - 2 * offset - chunk)
  154. end_idx = start_idx + chunk
  155. self.stream.write(self.data[start_idx:end_idx])
  156. self.stream.stop()
  157. class SoundControllerPR:
  158. default_cfg = {
  159. "device": [1, 26],
  160. "n_channels": 10,
  161. "sounds": {
  162. "noise": {"amp": 0.2, "duration": 2.0, "channels": [6, 8]},
  163. "target": {"freq": 660, "amp": 0.1, "duration": 2.0},
  164. },
  165. "sample_rate": 44100,
  166. "volume": 0.7,
  167. "file_path": "sounds.csv"
  168. }
  169. def __init__(self, status, cfg):
  170. import sounddevice as sd # must be inside the function
  171. import numpy as np
  172. import time
  173. sd.default.device = cfg['device']
  174. sd.default.samplerate = cfg['sample_rate']
  175. self.stream = sd.OutputStream(samplerate=cfg['sample_rate'], channels=cfg['n_channels'], dtype='float32', blocksize=256)
  176. self.stream.start()
  177. self.timers = []
  178. self.status = status
  179. self.cfg = cfg
  180. # noise (not assigned to channels)
  181. filter_a = np.array([0.0075, 0.0225, 0.0225, 0.0075])
  182. filter_b = np.array([1.0000,-2.1114, 1.5768,-0.4053])
  183. noise = np.random.randn(int(cfg['sounds']['noise']['duration'] * cfg['sample_rate']))
  184. noise = lfilter(filter_a, filter_b, noise)
  185. noise = noise / np.abs(noise).max() * cfg['sounds']['noise']['amp']
  186. noise = noise.astype(np.float32)
  187. # target (not assigned to channels)
  188. sample_rate = cfg['sample_rate']
  189. target_cfg = cfg['sounds']['target']
  190. tone = SoundController.get_pure_tone(target_cfg['freq'], target_cfg['duration'], sample_rate=cfg['sample_rate'])
  191. tone = tone * SoundController.get_cos_window(tone, target_cfg['window'], sample_rate=cfg['sample_rate'])
  192. if target_cfg['number'] > 1:
  193. silence = np.zeros( int(target_cfg['iti'] * cfg['sample_rate']) )
  194. tone_with_iti = np.concatenate([tone, silence])
  195. target = np.concatenate([tone_with_iti for i in range(target_cfg['number'] - 1)])
  196. target = np.concatenate([target, tone])
  197. else:
  198. target = tone
  199. target = target * target_cfg['amp'] # amplitude
  200. #snd = cfg['sounds']['target']
  201. #target = SoundController.get_pure_tone(snd['freq'], snd['duration'], cfg['sample_rate']) * cfg['volume']
  202. #target = target * SoundController.get_cos_window(target, 0.01, cfg['sample_rate']) # onset / offset
  203. #target = target * snd['amp'] # amplitude
  204. self.sounds = {'noise': noise, 'target': target}
  205. def target(self, hd_angle):
  206. to_play = np.zeros((len(self.sounds['target']), self.cfg['n_channels']), dtype='float32')
  207. channel = random.choice(self.cfg['sounds']['target']['channels']) # random speaker!
  208. to_play[:, channel-1] = self.sounds['target']
  209. t0 = time.time()
  210. with open(self.cfg['file_path'], 'a') as f:
  211. f.write(",".join([str(x) for x in (t0, 2, channel)]) + "\n")
  212. self.stream.write(to_play)
  213. def noise(self):
  214. to_play = np.zeros((len(self.sounds['noise']), self.cfg['n_channels']), dtype='float32')
  215. for ch in self.cfg['sounds']['noise']['channels']:
  216. to_play[:, ch-1] = self.sounds['noise']
  217. ch1 = self.cfg['sounds']['noise']['channels'][0]
  218. t0 = time.time()
  219. with open(self.cfg['file_path'], 'a') as f:
  220. f.write(",".join([str(x) for x in (t0, -1, ch1)]) + "\n")
  221. self.stream.write(to_play)
  222. def play_non_blocking(self, sound_id, hd_angle=0):
  223. if sound_id == 'target':
  224. tf = threading.Timer(0, self.target, args=[hd_angle])
  225. elif sound_id == 'noise':
  226. tf = threading.Timer(0, self.noise, args=[])
  227. tf.start()
  228. self.timers.append(tf)
  229. def stop(self):
  230. for t in self.timers:
  231. t.cancel()
  232. self.stream.stop()