VRWallExp_2017-06-15_12-51-37_Test_-0.3_E_.csv 5.2 KB

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  1. DateTime; MotiveExpTimeSecs; Event; EventArguments
  2. 2017-06-15 12:51:37,598; 0.0; wait_duration; {'duration': 1.0}
  3. 2017-06-15 12:51:38,618; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282507508993, y=0.89239025116, z=0.151200532913), position_glob=(-0.28250751, 0.89239025, 0.15120053), rotation=RotationQuaternion(w=-0.999920606613, x=-0.000547743809875, y=-0.0125584043562, z=-0.000866880232934))]}
  4. 2017-06-15 12:51:46,634; 0.0; set_scene_to; {'app': RatcaveApp(width=1920, height=1080), 'new_scene': <Scene(name='Arena with Wall'), meshes=[<Mesh(name='Arena', position_rel=Translation(x=-1.52985251134e-07, y=-3.02990272871e-08, z=-7.50025108687e-08), position_glob=(-0.28250054, 0.89375198, 0.15152037), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0))], light=<Light(name='UnnamedLight', position_rel=Translation(x=-0.189271301031, y=2.62575936317, z=0.0892423018813), position_glob=(-0.1892713, 2.6257594, 0.089242302), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), camera=<Camera(name='UnnamedCamera', position_rel=Translation(x=0.0, y=0.0, z=0.0), position_glob=(0.0, 0.0, 0.0), rotation=RotationQuaternion(w=1.0, x=0.0, y=-0.0, z=0.0))>}
  5. 2017-06-15 12:51:46,650; 0.0; fade_to_white; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282528936863, y=0.893739461899, z=0.151542037725), position_glob=(-0.28252894, 0.89373946, 0.15154204), rotation=RotationQuaternion(w=-0.999920845032, x=-0.000353460578481, y=-0.0125587070361, z=-0.000778840330895))]}
  6. 2017-06-15 12:51:54,642; 0.0; wait_duration; {'duration': 1.0}
  7. 2017-06-15 12:51:55,658; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282523334026, y=0.893685460091, z=0.151522010565), position_glob=(-0.28252333, 0.89368546, 0.15152201), rotation=RotationQuaternion(w=-0.999920845032, x=-0.000364673673175, y=-0.0125571219251, z=-0.000784060510341))]}
  8. 2017-06-15 12:52:03,690; 0.0; set_scene_to; {'app': RatcaveApp(width=1920, height=1080), 'new_scene': <Scene(name='Arena without Wall'), meshes=[<Mesh(name='Arena', position_rel=Translation(x=-1.52985251134e-07, y=-3.02990272871e-08, z=-7.50025108687e-08), position_glob=(-0.28251752, 0.89370054, 0.15151794), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), <Mesh(name='VR_Wall', position_rel=Translation(x=-0.300000011921, y=0.0670000016689, z=0.0), position_glob=(-0.58252621, 0.96023029, 0.15910029), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0))], light=<Light(name='UnnamedLight', position_rel=Translation(x=-0.189271301031, y=2.62575936317, z=0.0892423018813), position_glob=(-0.1892713, 2.6257594, 0.089242302), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), camera=<Camera(name='UnnamedCamera', position_rel=Translation(x=0.0, y=0.0, z=0.0), position_glob=(0.0, 0.0, 0.0), rotation=RotationQuaternion(w=1.0, x=0.0, y=-0.0, z=0.0))>}
  9. 2017-06-15 12:52:03,706; 0.0; fade_to_white; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282531917095, y=0.893692970276, z=0.151514157653), position_glob=(-0.28253192, 0.89369297, 0.15151416), rotation=RotationQuaternion(w=-0.999920845032, x=-0.000378090771846, y=-0.0125550329685, z=-0.000775894499384))]}
  10. 2017-06-15 12:52:11,700; 0.0; wait_duration; {'duration': 5.0}
  11. 2017-06-15 12:52:16,710; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282517135143, y=0.89371073246, z=0.151527315378), position_glob=(-0.28251714, 0.89371073, 0.15152732), rotation=RotationQuaternion(w=-0.999920845032, x=-0.000374208728317, y=-0.0125546464697, z=-0.000781406764872))]}
  12. 2017-06-15 12:52:24,727; 0.0; set_scene_to; {'app': RatcaveApp(width=1920, height=1080), 'new_scene': <Scene(name='Arena with Wall'), meshes=[<Mesh(name='Arena', position_rel=Translation(x=-1.52985251134e-07, y=-3.02990272871e-08, z=-7.50025108687e-08), position_glob=(-0.28253591, 0.89369643, 0.15153809), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0))], light=<Light(name='UnnamedLight', position_rel=Translation(x=-0.189271301031, y=2.62575936317, z=0.0892423018813), position_glob=(-0.1892713, 2.6257594, 0.089242302), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), camera=<Camera(name='UnnamedCamera', position_rel=Translation(x=0.131788551807, y=0.660970449448, z=0.0568819902837), position_glob=(0.13178855, 0.66097045, 0.05688199), rotation=RotationQuaternion(w=-0.862583816051, x=0.0217401795089, y=0.505432128906, z=-0.0038721691817))>}
  13. 2017-06-15 12:52:24,740; 0.0; fade_to_white; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282513320446, y=0.893703579903, z=0.151534795761), position_glob=(-0.28251332, 0.89370358, 0.1515348), rotation=RotationQuaternion(w=-0.999920845032, x=-0.000370994705008, y=-0.0125559112057, z=-0.000782296468969))]}
  14. 2017-06-15 12:52:32,737; 0.0; wait_duration; {'duration': 1.0}
  15. 2017-06-15 12:52:33,746; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282526403666, y=0.893696308136, z=0.151541993022), position_glob=(-0.2825264, 0.89369631, 0.15154199), rotation=RotationQuaternion(w=-0.999920904636, x=-0.000373986578779, y=-0.0125507432967, z=-0.000779961235821))]}
  16. 2017-06-15 12:52:41,742; 0.0; close_app; {'app': RatcaveApp(width=1920, height=1080)}