VRWallExp_2017-06-15_12-43-34_Test_-0.3_E_.csv 3.2 KB

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  1. DateTime; MotiveExpTimeSecs; Event; EventArguments
  2. 2017-06-15 12:43:34,842; 0.0; wait_duration; {'duration': 1.0}
  3. 2017-06-15 12:43:35,859; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282558977604, y=0.892343759537, z=0.150904774666), position_glob=(-0.28255898, 0.89234376, 0.15090477), rotation=RotationQuaternion(w=-0.999920129776, x=-0.000400076096412, y=-0.0126030147076, z=-0.000849383475725))]}
  4. 2017-06-15 12:43:43,884; 0.0; set_scene_to; {'app': RatcaveApp(width=1920, height=1080), 'new_scene': <Scene(name='Arena with Wall'), meshes=[<Mesh(name='Arena', position_rel=Translation(x=-1.52985251134e-07, y=-3.02990272871e-08, z=-7.50025108687e-08), position_glob=(-0.282509, 0.89237708, 0.15120314), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0))], light=<Light(name='UnnamedLight', position_rel=Translation(x=-0.189271301031, y=2.62575936317, z=0.0892423018813), position_glob=(-0.1892713, 2.6257594, 0.089242302), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), camera=<Camera(name='UnnamedCamera', position_rel=Translation(x=0.0, y=0.0, z=0.0), position_glob=(0.0, 0.0, 0.0), rotation=RotationQuaternion(w=1.0, x=0.0, y=-0.0, z=0.0))>}
  5. 2017-06-15 12:43:43,901; 0.0; fade_to_white; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282508820295, y=0.892396807671, z=0.151191204786), position_glob=(-0.28250882, 0.89239681, 0.1511912), rotation=RotationQuaternion(w=-0.999921917915, x=-0.000594339740928, y=-0.0124513963237, z=-0.000854850921314))]}
  6. 2017-06-15 12:43:51,890; 0.0; wait_duration; {'duration': 1.0}
  7. 2017-06-15 12:43:52,920; 0.0; fade_to_black; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282516002655, y=0.892400860786, z=0.151202768087), position_glob=(-0.282516, 0.89240086, 0.15120277), rotation=RotationQuaternion(w=-0.999922037125, x=-0.00060269999085, y=-0.0124435089529, z=-0.000856974045746))]}
  8. 2017-06-15 12:44:00,941; 0.0; set_scene_to; {'app': RatcaveApp(width=1920, height=1080), 'new_scene': <Scene(name='Arena without Wall'), meshes=[<Mesh(name='Arena', position_rel=Translation(x=-1.52985251134e-07, y=-3.02990272871e-08, z=-7.50025108687e-08), position_glob=(-0.28250715, 0.89240307, 0.15121661), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), <Mesh(name='VR_Wall', position_rel=Translation(x=-0.300000011921, y=0.0670000016689, z=0.0), position_glob=(-0.58252764, 0.95888364, 0.15876399), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0))], light=<Light(name='UnnamedLight', position_rel=Translation(x=-0.189271301031, y=2.62575936317, z=0.0892423018813), position_glob=(-0.1892713, 2.6257594, 0.089242302), rotation=RotationEulerDegrees(x=0.0, y=0.0, z=0.0)), camera=<Camera(name='UnnamedCamera', position_rel=Translation(x=0.0, y=0.0, z=0.0), position_glob=(0.0, 0.0, 0.0), rotation=RotationQuaternion(w=1.0, x=0.0, y=-0.0, z=0.0))>}
  9. 2017-06-15 12:44:00,961; 0.0; fade_to_white; {'speed': 0.125, 'meshes': [<Mesh(name='Arena', position_rel=Translation(x=-0.282515466213, y=0.892402768135, z=0.15120908618), position_glob=(-0.28251547, 0.89240277, 0.15120909), rotation=RotationQuaternion(w=-0.999922037125, x=-0.000607726979069, y=-0.0124423233792, z=-0.000862287124619))]}