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- import numpy as np
- import time
- class SoundController:
- # https://python-sounddevice.readthedocs.io/en/0.3.15/api/streams.html#sounddevice.OutputStream
-
- default_cfg = {
- "device": [1, 26],
- "n_channels": 4,
- "sounds": [
- {"freq": 460, "amp": 0.13, "channels": [1, 3]},
- {"freq": 660, "amp": 0.05, "channels": [1, 3]},
- {"freq": 860, "amp": 0.15, "channels": [1, 3]},
- {"freq": 1060, "amp": 0.25, "channels": [1, 3]},
- {"freq": 1320, "amp": 0.2, "channels": [1, 3]},
- {"freq": 20000, "amp": 0.55, "channels": [1, 3]}
- ],
- "pulse_duration": 0.05,
- "sample_rate": 44100,
- "latency": 0.25,
- "volume": 0.7,
- "roving": 5.0,
- "file_path": "sounds.csv"
- }
-
- @classmethod
- def get_pure_tone(cls, freq, duration, sample_rate=44100):
- x = np.linspace(0, duration * freq * 2*np.pi, int(duration*sample_rate), dtype=np.float32)
- return np.sin(x)
- @classmethod
- def get_cos_window(cls, tone, win_duration, sample_rate=44100):
- x = np.linspace(0, np.pi/2, int(win_duration * sample_rate), dtype=np.float32)
- onset = np.sin(x)
- middle = np.ones(len(tone) - 2 * len(x))
- offset = np.cos(x)
- return np.concatenate([onset, middle, offset])
- @classmethod
- def get_tone_stack(cls, cfg):
- silence = np.zeros(2, dtype='float32')
- sounds = {0: np.column_stack([silence for x in range(cfg['n_channels'])])}
- for i, snd in enumerate(cfg['sounds']):
- tone = cls.get_pure_tone(snd['freq'], cfg['pulse_duration'], cfg['sample_rate']) * cfg['volume']
- tone = tone * cls.get_cos_window(tone, 0.01, cfg['sample_rate']) # onset / offset
- tone = tone * snd['amp']
-
- sound = np.zeros([len(tone), cfg['n_channels']], dtype='float32')
- for j in snd['channels']:
- sound[:, j-1] = tone
-
- sounds[i + 1] = sound
- #sounds[i + 1] = np.column_stack((nothing, tone, tone, tone))
- return sounds
-
- @classmethod
- def run(cls, selector, status, cfg):
- """
- selector mp.Value object to set the sound to be played
- status mp.Value object to stop the loop
- """
- import sounddevice as sd # must be inside the function
- import numpy as np
- import time
-
- sounds = cls.get_tone_stack(cfg)
- sd.default.device = cfg['device']
- sd.default.samplerate = cfg['sample_rate']
- stream = sd.OutputStream(samplerate=cfg['sample_rate'], channels=4, dtype='float32', blocksize=256)
- stream.start()
- next_beat = time.time() + cfg['latency']
- with open(cfg['file_path'], 'w') as f:
- f.write("time,id\n")
- while status.value > 0:
- if status.value == 2: # running state
- t0 = time.time()
- if t0 < next_beat:
- #time.sleep(0.0001) # not to spin the wheels too much
- if stream.write_available > 2:
- stream.write(sounds[0]) # silence
- continue
- roving = 10**((np.random.rand() * cfg['roving'] - cfg['roving']/2.0)/20.)
- stream.write(sounds[int(selector.value)] * roving)
- with open(cfg['file_path'], 'a') as f:
- f.write(",".join([str(x) for x in (t0, selector.value)]) + "\n")
- next_beat += cfg['latency']
-
- if stream.write_available > 2:
- stream.write(sounds[0]) # silence
-
- else: # idle state
- next_beat = time.time() + cfg['latency']
- time.sleep(0.05)
-
- stream.stop()
- print('Sound stopped')
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