movie.xml 3.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <?xml-stylesheet type="text/xsl" href="https://terminologies.g-node.org/_resources/odmlDocument.xsl" xmlns:odml="http://www.g-node.org/odml"?>
  3. <!-- ********************************************************* -->
  4. <!-- movie stimulus -->
  5. <!-- ********************************************************* -->
  6. <odML version="1.1">
  7. <repository>https://terminologies.g-node.org/v1.1/terminologies.xml</repository>
  8. <version>1.0</version>
  9. <date>2011-01-21</date>
  10. <section>
  11. <type>stimulus/movie</type>
  12. <name>Movie</name>
  13. <definition>Properties to describe a movie (or image sequence) stimulus.</definition>
  14. <property>
  15. <name>Modality</name>
  16. <value>visual
  17. </value>
  18. <definition>The stimulus modality like acoustic, haptic, visual etc.</definition>
  19. <type>string</type></property>
  20. <property>
  21. <name>Duration</name>
  22. <value>
  23. </value>
  24. <definition>The duration of the stimulus in seconds.</definition>
  25. <type>float</type><unit>s</unit></property>
  26. <property>
  27. <name>TemporalOffset</name>
  28. <value>
  29. </value>
  30. <definition>The temporal offset (with respect to the begin of the recorded trial) with which this stimulus was
  31. presented.
  32. </definition>
  33. <type>float</type><unit>s</unit></property>
  34. <property>
  35. <name>FrameRate</name>
  36. <value>
  37. </value>
  38. <definition>The framerate with which the movie was presented.</definition>
  39. <type>float</type><unit>Hz</unit></property>
  40. <property>
  41. <name>SpatialResolution</name>
  42. <value>
  43. </value>
  44. <definition>The image resolution e.g. (640;480) pixel.</definition>
  45. <type>2-tuple</type><unit>pixel</unit></property>
  46. <property>
  47. <name>ColorSpace</name>
  48. <value>monochrome
  49. , color
  50. </value>
  51. <definition>Defines whether the movie is a monochrome, black and white, or a color movie.</definition>
  52. <type>string</type></property>
  53. <property>
  54. <name>ColorDepth</name>
  55. <value>
  56. </value>
  57. <definition>The color resolution in bit.</definition>
  58. <type>int</type><unit>bit</unit></property>
  59. <property>
  60. <name>OutputChannel</name>
  61. <value>
  62. </value>
  63. <definition>The physical output device (e.g. an analog output channel, a monitor screen, the same loudspeaker,
  64. etc.). This information can be used to explicitly express that several stimuli (that share the same
  65. OutputChannel) are jointly presented.
  66. </definition>
  67. <type>string</type></property>
  68. <property>
  69. <name>Position</name>
  70. <value>
  71. </value>
  72. <definition>The position of the stimulus on e.g the screen. Specified as a 2-tuple (x;y). By default this position
  73. refers to the top-left corner of the object or its bounding box.
  74. </definition>
  75. <type>2-tuple</type></property>
  76. <property>
  77. <name>PositionReference</name>
  78. <value>top-left
  79. , center
  80. , bottom-right
  81. </value>
  82. <definition>By default stimulus positions are specified by the coordinates of the top-left corner (or of the
  83. bounding box). Use this property for other definitions.
  84. </definition>
  85. <type>string</type></property>
  86. <property>
  87. <name>SpatialExtent</name>
  88. <value>
  89. </value>
  90. <definition>The spatial extend of the presented stimulus (width;height) e.g. (1024;768).</definition>
  91. <type>2-tuple</type></property>
  92. </section>
  93. </odML>