ramp.xml 3.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <?xml-stylesheet type="text/xsl" href="odmlTerms.xsl" xmlns:odml="http://www.g-node.org/odml"?>
  3. <!-- ********************************************************* -->
  4. <!-- Ramp stimulus -->
  5. <!-- ********************************************************* -->
  6. <odML version="1.1">
  7. <repository>http://portal.g-node.org/odml/terminologies/v1.1/terminologies.xml</repository>
  8. <version>1.0</version>
  9. <date>2011-01-21</date>
  10. <section>
  11. <type>stimulus/ramp</type>
  12. <name>Ramp</name>
  13. <definition>A ramp stimulus may either linearly increase or decrease in amplitude. Starting from a certain start
  14. amplitude and reaching with a certain slope the destination amplitude.
  15. </definition>
  16. <property>
  17. <name>Modality</name>
  18. <value>
  19. </value>
  20. <definition>The stimulus modality like acoustic, haptic, light etc.</definition>
  21. <type>string</type></property>
  22. <property>
  23. <name>Duration</name>
  24. <value>
  25. </value>
  26. <definition>The duration of the stimulus in seconds.</definition>
  27. <type>float</type><unit>s</unit></property>
  28. <property>
  29. <name>TemporalOffset</name>
  30. <value>
  31. </value>
  32. <definition>The temporal offset (with respect to the begin of the recorded trial) with which this stimulus was
  33. presented.
  34. </definition>
  35. <type>float</type><unit>s</unit></property>
  36. <property>
  37. <name>Function</name>
  38. <value>
  39. </value>
  40. <definition>The function of the described stimulus. E.g. if the white noise constituted the carrier.</definition>
  41. <type>string</type></property>
  42. <property>
  43. <name>OutputChannel</name>
  44. <value>
  45. </value>
  46. <definition>The physical output device (e.g. an analog output channel, a monitor screen, the same loudspeaker,
  47. etc.). This information can be used to explicitly express that several stimuli (that share the same
  48. OutputChannel) are jointly presented.
  49. </definition>
  50. <type>string</type></property>
  51. <property>
  52. <name>StartAmplitude</name>
  53. <value>
  54. </value>
  55. <definition>The start amplitude of the ramp.</definition>
  56. <type>float</type></property>
  57. <property>
  58. <name>EndAmplitude</name>
  59. <value>
  60. </value>
  61. <definition>The ending amplitude.</definition>
  62. <type>float</type></property>
  63. <property>
  64. <name>Slope</name>
  65. <value>
  66. </value>
  67. <definition>The slope with which the ramp ascends respectively descends.</definition>
  68. <type>float</type></property>
  69. <property>
  70. <name>RampStartTime</name>
  71. <value>
  72. </value>
  73. <definition>The time the ramp started with respect to the beginning of this ramp stimulus.</definition>
  74. <type>float</type><unit>s</unit></property>
  75. <property>
  76. <name>Position</name>
  77. <value>
  78. </value>
  79. <definition>The position of the stimulus on e.g the screen. Specified as a 2-tuple (x;y). By default this position
  80. refers to the top-left corner of the object or its bounding box.
  81. </definition>
  82. <type>2-tuple</type></property>
  83. <property>
  84. <name>PositionReference</name>
  85. <value>top-left
  86. , center
  87. , bottom-right
  88. </value>
  89. <definition>By default stimulus positions are specified by the coordinates of the top-left corner (or of the
  90. bounding box). Use this property for other definitions.
  91. </definition>
  92. <type>string</type></property>
  93. <property>
  94. <name>SpatialExtent</name>
  95. <value>
  96. </value>
  97. <definition>The spatial extend of the presented stimulus (width;height) e.g. (1024;768).</definition>
  98. <type>2-tuple</type></property>
  99. </section>
  100. </odML>