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movie.xml 3.7 KB

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  1. <?xml version="1.0" encoding="ISO-8859-1"?>
  2. <?xml-stylesheet type="text/xsl" href="odmlTerms.xsl" xmlns:odml="http://www.g-node.org/odml"?>
  3. <!-- ********************************************************* -->
  4. <!-- movie stimulus -->
  5. <!-- ********************************************************* -->
  6. <odML version="1">
  7. <repository>http://portal.g-node.org/odml/terminologies/v1.0/terminologies.xml</repository>
  8. <version>1.0</version>
  9. <date>2011-01-21</date>
  10. <section>
  11. <type>stimulus/movie</type>
  12. <name>Movie</name>
  13. <definition>Properties to describe a movie (or image sequence) stimulus.</definition>
  14. <property>
  15. <name>Modality</name>
  16. <value>visual
  17. <type>string</type>
  18. </value>
  19. <definition>The stimulus modality like acoustic, haptic, visual etc.</definition>
  20. </property>
  21. <property>
  22. <name>Duration</name>
  23. <value>
  24. <type>float</type>
  25. <unit>s</unit>
  26. </value>
  27. <definition>The duration of the stimulus in seconds.</definition>
  28. </property>
  29. <property>
  30. <name>TemporalOffset</name>
  31. <value>
  32. <type>float</type>
  33. <unit>s</unit>
  34. </value>
  35. <definition>The temporal offset (with respect to the begin of the recorded trial) with which this stimulus was presented.</definition>
  36. </property>
  37. <property>
  38. <name>FrameRate</name>
  39. <value>
  40. <type>float</type>
  41. <unit>Hz</unit>
  42. </value>
  43. <definition>The framerate with which the movie was presented.</definition>
  44. </property>
  45. <property>
  46. <name>SpatialResolution</name>
  47. <value>
  48. <type>2-tupel</type>
  49. <unit>pixel</unit>
  50. </value>
  51. <definition>The image resolution e.g. (640;480) pixel.</definition>
  52. </property>
  53. <property>
  54. <name>ColorSpace</name>
  55. <value>monochrome
  56. <type>string</type>
  57. </value>
  58. <value>color
  59. <type>string</type>
  60. </value>
  61. <definition>Defines whether the movie is a monochrome, black and white, or a color movie.</definition>
  62. </property>
  63. <property>
  64. <name>ColorDepth</name>
  65. <value>
  66. <type>int</type>
  67. <unit>bit</unit>
  68. </value>
  69. <definition>The color resolution in bit.</definition>
  70. </property>
  71. <property>
  72. <name>OutputChannel</name>
  73. <value>
  74. <type>string</type>
  75. </value>
  76. <definition>The physical output device (e.g. an analog output channel, a monitor screen, the same loudspeaker, etc.). This information can be used to explicitely express that several stimuli (that share the same OutputChannel) are jointly presented.</definition>
  77. </property>
  78. <property>
  79. <name>Position</name>
  80. <value>
  81. <type>2-tuple</type>
  82. </value>
  83. <definition>The position of the stimulus on e.g the screen. Specified as a 2-tuple (x;y). By default this position refers to the top-left corner of the object or its bounding box.</definition>
  84. </property>
  85. <property>
  86. <name>PositionReference</name>
  87. <value>top-left
  88. <type>string</type>
  89. </value>
  90. <value>center
  91. <type>string</type>
  92. </value>
  93. <value>bottom-right
  94. <type>string</type>
  95. </value>
  96. <definition>By default stimulus positions are specified by the coordinates of the top-left corner (or of the bounding box). Use this property for other definitions.</definition>
  97. </property>
  98. <property>
  99. <name>SpatialExtent</name>
  100. <value>
  101. <type>2-tuple</type>
  102. </value>
  103. <definition>The spatial extend of the presented stimulus (width;height) e.g. (1024;768).</definition>
  104. </property>
  105. </section>
  106. </odML>