Unity.VisualEffectGraph.Runtime.asmdef 1.4 KB

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  1. {
  2. "name": "Unity.VisualEffectGraph.Runtime",
  3. "rootNamespace": "",
  4. "references": [
  5. "Unity.Timeline",
  6. "Unity.ugui",
  7. "Unity.InputSystem"
  8. ],
  9. "includePlatforms": [],
  10. "excludePlatforms": [],
  11. "allowUnsafeCode": false,
  12. "overrideReferences": false,
  13. "precompiledReferences": [],
  14. "autoReferenced": true,
  15. "defineConstraints": [],
  16. "versionDefines": [
  17. {
  18. "name": "com.unity.timeline",
  19. "expression": "[0.0.0-builtin]",
  20. "define": "VFX_HAS_TIMELINE"
  21. },
  22. {
  23. "name": "com.unity.timeline",
  24. "expression": "1.0.0",
  25. "define": "VFX_HAS_TIMELINE"
  26. },
  27. {
  28. "name": "com.unity.modules.terrain",
  29. "expression": "1.0.0",
  30. "define": "VFX_HAS_TERRAINMODULE"
  31. },
  32. {
  33. "name": "com.unity.ugui",
  34. "expression": "1.0.0",
  35. "define": "VFX_HAS_UI"
  36. },
  37. {
  38. "name": "com.unity.modules.physics",
  39. "expression": "1.0.0",
  40. "define": "VFX_HAS_PHYSICS"
  41. },
  42. {
  43. "name": "com.unity.modules.audio",
  44. "expression": "1.0.0",
  45. "define": "VFX_HAS_AUDIO"
  46. },
  47. {
  48. "name": "com.unity.inputsystem",
  49. "expression": "0.0.0",
  50. "define": "VFX_HAS_INPUT_SYSTEM_PACKAGE"
  51. }
  52. ],
  53. "noEngineReferences": false
  54. }