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- #if false
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using UnityEngine;
- using UnityEngine.UIElements;
- using UnityEditor.UIElements;
- using UnityEditor.Experimental.GraphView;
- namespace UnityEditor.VFX.UI
- {
- /* class Preview3DController : SimpleElementPresenter
- {
- public Preview3DController()
- {
- title = "3D Preview";
- position = new Rect(100, 100, 300, 300);
- }
- public new void OnEnable()
- {
- base.OnEnable();
- capabilities |= Capabilities.Movable | Capabilities.Resizable;
- }
- }*/
- class Preview3D : GraphElement
- {
- Label m_Label;
- Element3D m_Element;
- public Preview3D()
- {
- style.flexDirection = FlexDirection.Column;
- style.alignItems = Align.Stretch;
- m_Label = new Label();
- Add(m_Label);
- m_Element = new Element3D();
- Add(m_Element);
- m_Element.style.flex = 1;
- style.width = style.height = 300;
- m_Element.AddManipulator(new Rotate3DManipulator(m_Element));
- }
- /*
- public void OnDataChanged()
- {
- base.OnDataChanged();
- Preview3DController controller = GetPresenter<Preview3DController>();
- m_Label.text = controller.title;
- }
- */
- }
- }
- #endif
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