Unity.RenderPipelines.Universal.Shaders.asmdef 347 B

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  1. {
  2. "name": "Unity.RenderPipelines.Universal.Shaders",
  3. "references": [],
  4. "includePlatforms": [],
  5. "excludePlatforms": [],
  6. "allowUnsafeCode": false,
  7. "overrideReferences": false,
  8. "precompiledReferences": [],
  9. "autoReferenced": true,
  10. "defineConstraints": [],
  11. "versionDefines": [],
  12. "noEngineReferences": false
  13. }