BakedLitMetaPass.hlsl 185 B

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  1. #ifndef UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
  2. #define UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
  3. #include "Packages/com.unity.render-pipelines.universal/Shaders/UnlitMetaPass.hlsl"
  4. #endif