- using System.Runtime.CompilerServices;
- [assembly: InternalsVisibleTo("UniversalGraphicsTests")]
- [assembly: InternalsVisibleTo("Universal2DGraphicsTests")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")]
- [assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")]
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