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- namespace UnityEngine.Rendering.Universal
- {
- /// <summary>
- /// Invokes OnRenderObject callback
- /// </summary>
- internal class InvokeOnRenderObjectCallbackPass : ScriptableRenderPass
- {
- public InvokeOnRenderObjectCallbackPass(RenderPassEvent evt)
- {
- base.profilingSampler = new ProfilingSampler(nameof(InvokeOnRenderObjectCallbackPass));
- renderPassEvent = evt;
- }
- /// <inheritdoc/>
- public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
- {
- context.InvokeOnRenderObjectCallback();
- }
- }
- }
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