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- using System;
- namespace UnityEngine.Rendering.Universal
- {
- public interface IDebugDisplaySettingsPanel
- {
- /// <summary>
- /// The name used when displaying this panel.
- /// </summary>
- string PanelName { get; }
- /// <summary>
- /// Widgets used by this panel.
- /// </summary>
- DebugUI.Widget[] Widgets { get; }
- }
- public interface IDebugDisplaySettingsPanelDisposable : IDebugDisplaySettingsPanel, IDisposable
- {
- }
- }
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