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@@ -899,6 +899,7 @@ namespace UnityEditor.Rendering.Universal.ShaderGraph
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fieldDependencies = CoreFieldDependencies.Default,
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// Conditional State
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+ defines = new DefineCollection(),
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renderStates = CoreRenderStates.Default,
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pragmas = CorePragmas.DOTSInstanced,
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includes = CoreIncludes.MotionVectors,
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