{ "name": "Unity.VisualEffectGraph.Runtime", "rootNamespace": "", "references": [ "Unity.Timeline", "Unity.ugui", "Unity.InputSystem" ], "includePlatforms": [], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": false, "precompiledReferences": [], "autoReferenced": true, "defineConstraints": [], "versionDefines": [ { "name": "com.unity.timeline", "expression": "[0.0.0-builtin]", "define": "VFX_HAS_TIMELINE" }, { "name": "com.unity.timeline", "expression": "1.0.0", "define": "VFX_HAS_TIMELINE" }, { "name": "com.unity.modules.terrain", "expression": "1.0.0", "define": "VFX_HAS_TERRAINMODULE" }, { "name": "com.unity.ugui", "expression": "1.0.0", "define": "VFX_HAS_UI" }, { "name": "com.unity.modules.physics", "expression": "1.0.0", "define": "VFX_HAS_PHYSICS" }, { "name": "com.unity.modules.audio", "expression": "1.0.0", "define": "VFX_HAS_AUDIO" }, { "name": "com.unity.inputsystem", "expression": "0.0.0", "define": "VFX_HAS_INPUT_SYSTEM_PACKAGE" } ], "noEngineReferences": false }